Finish the following code to reference the gameObject's position:
Vector pos = ____________

Unity Certification Prep-Chapters 11 - 15

Flashcard
•
Computers
•
12th Grade
•
Hard
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1.
FLASHCARD QUESTION
Front
Back
transform.position
2.
FLASHCARD QUESTION
Front
Which type of variable is accessible to other scripts?
Back
public
3.
FLASHCARD QUESTION
Front
What data type must be used in the following code? _______ num = 8.0f
Back
float
4.
FLASHCARD QUESTION
Front
A Unity C# script is edited in
Back
an IDE
5.
FLASHCARD QUESTION
Front
The Start() function is called when
Back
An object first starts
6.
FLASHCARD QUESTION
Front
Which of the following statements about classes are NOT true?
Classes should have the same name as the object they are attached to,
Class names and file names must be the same,
Use PascalCase for class names,
Awake() & Reset()
Back
Classes should have the same name as the object they are attached to
7.
FLASHCARD QUESTION
Front
Which of the following methods are default in Unity C# scripts? Options: Start() & Update(), Load() & Start(), Update() & FixedUpdate(), Awake() & Reset()
Back
Start() & Update()
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